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Topics - ericd543

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Other shows / Westworld
« on: November 15, 2016, 01:35:26 AM »
It's been pretty cool from the beginning but with episode 7 they just hit the awesome switch, imho.

Westworld: Teaser Trailer (HBO)

Other shows / The Leftovers
« on: June 26, 2014, 05:21:01 AM »
Damon Lindelof returns to tv with The Leftovers. Based on a book by Tom Perrotta the show is co-written with him. It premieres Sunday night (June 29) on HBO.

AV Club - The Leftovers is bleak, brutal, brilliant television (grade=A)

The Leftovers Season 1: Trailer #1

The Leftovers Season 1: Trailer #2

The Leftovers Season 1: Making The Leftovers

Sounds very interesting and it would be fun to discuss it here.

Other shows / Utopia
« on: June 01, 2014, 02:38:54 AM »
The first season was just 6 episodes and aired about a year ago. It's the best thing I've seen on tv in a long time. It hits the ground running and keeps going. Mysterious and intense, music, story, acting, cinematography, this thing hits on all cylinders, imho. Here's the teaser trailer on YouTube.

BluRay and DVD for season 1 is available but I don't see that it is available streaming anywhere. It's a Channel 4 (BBC) show so they may air season 1 again soon on BBC America. The airdate for season 2 has not been announced but is expected to debut in early July from what I've heard.

This is a theory from that I thought was pretty good.


I'm not sure if it's a done deal but it sounds interesting, especially the part about them being "former black-ops" agents.  I've read elsewhere it will have less 'mythology', we'll see. -- Micheal Emerson of 'LOST' on his new series with Terry O'Quinn.

Theories & Speculation / Backgammon for Losties
« on: May 11, 2010, 04:45:43 PM »
I've been thinking about the backgammon analogies with Lost. Locke once told Walt that "it's a much better game than checkers" and of course the ol' "one side is light, the other side dark". I've played a bit of backgammon and see some connections to the themes of conflict, choices, and chance in Lost, and so I am intrigued.

Backgammon has some relatively simple rules about rolling the dice and moving your men. The objective is to get your men home before your opponent does and there are some strategies and situations in the game that might have some parallels with what is happening on the island.

I tried writing it up but it turned into a HUGE block of text, so I decided to make a video instead. I've played backgammon, but even better than that I know some very good backgammon players and so I interviewed two of them on video about the game and about Lost while we enjoyed some frosty adult beverages at a local watering hole. It was fun to do but ran a little long, about 80 minutes in total. I will post it on Youtube (part 1 is up now) but because it is so long (perhaps unwatchably so) I'll give you a rundown here.

In BG you roll dice and move your men around the board. Each of the Lost numbers could be a roll of the dice. Looking at the sum of the dice a 2-2 is 4 and 4-4 is 8. For the rest of the numbers we can read them like as they appear on the dice: 1-5, 1-6, 2-3 and 4-2 are all possible rolls of the dice. It's a bit of a stretch, but they numbers are in there. For example, any number above 66, or a number like 27 could not be represented by a backgammon roll.

The Board is a Battlefield
The board is like a battlefield with two armies of 15 mean each. From their starting positions they try to occupy points on the board as they fight their way home. Two or more men on a point and it belongs to you meaning your opponent cannot land there. If your man is alone on a point (a blot) he can be hit and have to return to the beginning point. The phrase "Live Together, Die Alone" could be used to describe this fundamental rule of backgammon.

Symmetry and Mirror Images
Backgammon has a lot of symmetry. Two players, one plays light the other dark. On alternating rolls a player rolls two dice (there are 4 dice used in total). The board has 24 points on it that the men (also called stones) can occupy. One player moves from point 1 to point 24, while the other moves from 24 to 1. The board is divided into 4 quadrants with 6 points in each. In the initial setup of a new game the men are placed on the board in a mirror image of the other side.

As your two armies of 15 men clash you will hit your opponent's men and they then have to return to the starting point and are placed on the bar. We often say "kill him!" when we want a roll that will hit a man back. Men are recycled (reincarnated?) in this way throughout the game and recycling men plays into the different strategies.

In the beginning of a game there is contact (hitting) between the two sides as men are hit and have to "go back". Primes are built (owning a few points in a row makes it hard for a man to escape) but eventually the armies move past each other and it becomes a race to get your men off the board first. Rolling doubles is special. On a regular roll like a 6-5 you get one move of 6 and another move of 5, but if you roll double sixes, for example, you get four moves of 6. This is great in the end game when you are bearing your men off the board.

There is a priming game where you get your men together to block you opponent from getting home. There is always a race at the end of the game when contact is lost and you are bearing your men off the board. Other strategies include a blitz where you just hit the other guy as much as possible while building your inner board to prevent his men on the bar (in the air) from coming back into the game. And sometimes you are stuck in a back game where you have a few men back, trapped behind his prime (a blockade of sorts) and you build your own inner board until he gives you a shot (a blot) and if you hit that man you can win. But a back game has only a 20% to 30% chance of being successful. Timing, being in position once you get your shot, is important.

The Doubling Cube
During the game your opponent may think he is ahead and offer to continue playing at twice the stakes. This is called doubling or cubing. You then have three choices -- continue, drop, or re-double (if you think you are ahead).

Why would you ever take a double if you have less than a 50% chance to win? Because you minimize your losses if you play games where you have at least a 25% chance of winning. It may sound strange at first but it's true.

Like all dice games there is an element of luck in backgammon. I also found it interesting while researching philosophy that the Wikipedia entry for Divine Grace mentions used to mention luck. It is interesting to me that some backgammon players, who have have a deep understanding of probabilities, believe in luck.

Each time it is your turn you roll your dice and then have a choice in how to move your men. Each roll of the two dice has 36 possible outcomes. It takes just 4 rolls (36x36x36x36) to reach a condition that is one in 1.6 million. With each move a BG player makes a choice and tries to increase his odds of winning the game. As a game develops your history looks like a big decision tree. Each game is destined to end, and win or lose, it will be the result of the choices you have made. Also, making all the right plays is no guarantee that you will win.

I can imagine an interesting conversation between Walt and Locke about this aspect of the game. Choices matter and the game, like life, is a product of the choices you make while playing it.

There are some very good computer programs out there that play backgammon. They explore the decision tree and find the best move by looking at a huge number of possibilities and their outcomes. BG players use computers to analyze their game to double-check that they made the best play "according to the computer". Snowie and JellyFish are two of the top BG programs. Computers are very good at predicting the outcome of a backgammon game.

A Little Philosophy (of course)
Existentially, it helps to see the game from The Other's point of view. One side is light and the other side is dark is an arbitrary designation. In backgammon your opponent is just another guy who is playing the game too.

Take chances, fight the uphill battle, because sometimes it will turn around. Long shots are probabilities -- they're  just numbers. Miracles happen. You can not expect to win every game or every match because sometimes you just don't get the numbers you need.

It seems to me that a backgammon game could go on forever. (I haven't research this tho) Each player could hit the other back and the battle could be endless, until at least one of the players has the will to win. If one player wants the game to end, it will end.

A Prediction
There is something special about Walt. We've seen him roll doubles like nobody's business which is a great thing to be able to do in the end game. (it's not always good during the battle) So I will predict that Walt is coming back to the island and will play Locke/MiB in a match, hopefully backgammon, and will emerge victorious. Wouldn't it be cool if they shot these scenes years ago so Walt's age is right for the timeline? Why would Walt come back to the island? Because last he heard his dad was there. Oh yeah!

Another important aspect of backgammon is escaping and running away. Who do we know that likes to escape and run? Kate! She might be a hero in the final conflict. Shoot, I'll make that part of my prediction -- Kate's ability to escape and run will help Walt win.

Other Games
Any game with dice or an element of luck has some of these qualities but backgammon has been called "The Cruelest Game" for a reason. Your fortune can change in one roll, and just when you thought you would win the situation can be reversed and you are holding the short end of a now-purposeful stick. But as long as you have contact with your opponent you still have a chance. There's always hope.

Editing this mess
I shot this BG video weeks ago and have bitten off a bit more than I can chew. I used four cameras to make it visually interesting but it has been a real pain to edit. I finally got Final Cut Pro working on my mac mini and am learning it as I go along. It has a Mutliclip feature that is definitely the way to edit something like this. I added a few title cards to the edit when the onscreen explanations were unclear. Re-watching the footage I find myself cringing when I miss an opportunity to let the experts talk, but we had fun and it turned out okay, if kinda long. It would have been great to get it out two weeks ago when we had a break, but I can be King of the Procrastinators(TM) sometimes. I see that there might be some backgammon in tonight's episode so I wanted to get this posted before then. It's not much of a theory after the show explains it! ;-) It's definitely a rough edit right now but here it is. I might post it elsewhere to get some views but I made it for SWLS. It's kinda long but I hope you enjoy it.

YouTube - Backgammon for Losties - part 1

YouTube - Backgammon for Losties - part 2

YouTube - Backgammon for Losties - part 3

Here's a short video of the shoot's setup. I've heard some folks talking here about video production on the chat, so any questions, tips or advice is appreciated. The various formats became a problem that I still haven't solved.

YouTube video - quick look at the 4 camera setup I used for shooting the Lost-backgammon video

More Stuff
There is a real documentary on YouTube about Falafel who is one of the best backgammon players in the world. I think it captures what is special about the game -- the characters, the community, and the obsession. It's an interesting doc, so if my video gets boring or you just want to know more, check this one out.

"Backgammon is trying to guess how the world will go. The way it moves, the way the dynamics of the world work." -- at 5:22 in the video below

YouTube - Flafel's Game

Here is interesting teaser trailer that focuses more on BG tournaments. It's for a documentary called "The Cruelest Game".

YouTube - Backgammon the Cruelest Game

Want to know a secret?
Here's a link to the scene from S1 (Pilot part 2) where Locke talks to Walt about backgammon. I think the secret Locke refers to is about how life, like a game of backgammon, is defined by the choices we make. Sure luck comes into play but you have to know and accept that going in. Remember that no position is hopeless. You always have a choice in how you play your next move so make each play, each choice, to optimize your probabilities for success. "How do you do that?", one might ask.  Take a good look in the mirror, and be true to your self.

YouTube - backgammon scene, Walt and Locke, S1 (Pilot, part 2)

"Get away from my boy!"

Just trying to help. ;-)

Spoiler Theories and Speculation / Damon talks about the end of Lost
« on: April 30, 2010, 07:15:20 AM »
here's an article with video of Damon talking about the end of Lost
Lost Finale “Will Generate A Tremendous Amount Of Theorizing”

with a cool finale pic

also recently ran across a NYT article by Damon (July 2007) where he talks about how J.K. Rowling ended Harry Potter series
The Boy Who Died

Unofficial LOST Sites and Material / Lost posters (fan made)
« on: March 25, 2010, 06:38:30 PM »
these are pretty great, if you ask me  :)

I've had a couple of questions about how to use BBcode so here's a quick, strike that, it's a tutorial.

What is BBcode?

BBcode is a way to add style to your text. Some examples of text styles are bold, italics, even colors. It can also be used to display an image, a hyperlink, or display quoted text. There's more but that is a good start.

BBcode works by using tags to define the text that you want to apply a style to. Tags work in pairs. There is an opening tag and a closing tag.

Let's say I want the word 'island' bolded in a sentence.

Code: [Select]
  This [b]island[/b] sure is mysterious.

Is displayed like this:

  This island sure is mysterious.

If you want a word or phrase to be italicised just enclose it with the italics tag like this.

Code: [Select]
  This [i]island[/i] sure is mysterious.

Is displayed like this:

  This island sure is mysterious.

Note that for bold the letter b is used within the tag, and for italics it is the letter i.
opening tags are: openbracket  letter  closebracket
  closing tags are: openbracket  slash  letter  closebracket

You can use two tags in a row to make text bold and italicised.

Code: [Select]
  This [b][i]island[/i][/b] sure is mysterious.

Which is displayed like this.

  This island sure is mysterious.

The tags are not displayed. When the forum software (this system we're using) runs into a Bold tag it starts displaying text in bold from that point forward, and when it sees the closing Bold tag it stops displaying text in bold.

This is why it is important that for each opening tag there is a closing tag. Otherwise the system gets confused.

The system also provides a convenient feature that makes it easier to do this kind of text styling. You may have noticed a bunch of buttons above the smileys in the comment editor. These can be used to quickly add style tags to your text.  To use them you select the text you want to apply a style to and then click on the appropriate button. The system will put the corresponding opening and closing tag around the selected text.

There is one exception to this "for every opening tag there is a closing tag" rule, and that's the Horizontal Rule tag. It does not require a closing tag. You can put the Horizontal Rule tag in your comment and it will draw a horizontal line across the screen.

Code: [Select]
..and that's how Richard escaped from his chains.
in this next scene we see Hurley propose to Kate...

is displayed like this:

..and that's how Richard escaped from his chains.

in this next scene we see Hurley propose to Kate...

The Horizontal Rule tag is the only exception to the rule that I know of. If you want to skip ahead you can check out this article about BBcode at wikipedia.

Note that when you provide a naked URL like I did above the system recognizes the h t t p / / : and knows that you are providing a link to another web page. So it automagically displays it that way. It's convenient and you don't have to provide any tags for this to happen. (I had to put spaces between the letters h t t p : / / because the system thought I was starting to provde a link, so I tricked it with the spaces, otherwise it would be a link to nowhere.)

There is also a way to make a word or phrase into a hyperlink, which is just a fancy way of saying a link to another web page. It uses the URL tag and looks like this.

Code: [Select]
check out [url=]this article about BBcode at wikipedia[/url].

is displayed like this

  check out this article about BBcode at wikipedia.

Again, it's easy when you use the button for Insert Hyperlink. Select the text you want to be linked to a URL and click on the hyperlink button. The system will insert the opening and closing tags.

If you let your mouse hover over a button for a second it will display a little message telling you what the button is for. You don't have to use the buttons. Once you've done this a few times you may prefer to just type the tags in manually. The tags are just text that the system uses to style the text in your coment.

URL stands for Uniform Resource Locator. It's a fancy way of saying "web address". It's what is displayed in your web browser's address bar.

There are two parts to providing a hyperlink -- the text you want to be displayed as the link, and the URL itself. Notice that you also need to supply an equal sign for the opening URL tag. So it's like, "URL equals this, and display this text for the link". The equal sign is very important. If you forget to include the equals sign it will be messed up.

The Preview button that is below the edit box, next to the Send Message button is useful for taking a look at your comment before you post it to see if anything is messed up. If a bracket it missing, or backwards when it should be forwards, or there is an extra space, or there is a forward slash instead of a backslash, etc. There are lots of little ways to mess up a tag, and if you are typing them in manually it's an easy to make a mistake. The buttons help a lot to get the syntax correct. But if you are previewing your post and see that everything got bolded just go back and see where the mistake was made. It's always something and the system can get picky.

If you want to insert an image into your comment use the Image tag.

Code: [Select]

And voila! An image is displayed.

The Image tag is expecting a URL of an image somewhere on the web. This can be the URL of any image found on the web, but it is considered bad nettiquette to link to someone else's image. This is called hotlinking. Whoever you are linking to has to pay for the bandwidth for serving that image. If they get a lot of traffic they may be upset and let you know. So if you have a lot of images, or you want to link to images often, you will want to get your own image hosting from a place like which is what I use for posting screencaps to SWLS.

Note that the img tag does not use an equals sign like the url tag does. This can be confusing until you get used to it. I still mess this up quite often. The preview button is your friend when doing this kind of stuff.

When I post screencaps in the forum here I will provide a clickable image. When a user clicks the small pic they get to see a bigger version of the pic. This works by combining the url tag with the img tag, just like we combined bold with italics earlier. It looks complicated but the buttons make it easier.

Code: [Select]

It looks like this.

This is a linked image. It's an image within a hyperlink. The hyperlink is to a bigger version of the image.

Notice that the two URLs are slightly different. imgur has a nice feature. When you upload a picture they also store smaller versions of the image. In this case the original image that I uploaded is called zPJ85.jpg and this is the big pic that I am linking to. I can just add an m to that to get the URL for the medium sized version.  Add a t for tiny, m for medium or l for large. That is an awesome feature for posting images in forums like SWLS.

It's getting kinda complicated, I know, almost done.

You can also add text to the linked image. In this example I will put it after the pic. The image and the text are between the opening and closing url tags.

Code: [Select]
What motivates this man?[/url]

What motivates this man?

Just so you know. The pics don't have to be small and big version of each other. That's just handy for the screencap thread.

You could display one image (using the img tag) that links to a completely different image (using the url tag). Like this below.

Or you could display an image that links to a web page URL. Like this below.

or you could just link to text within your comment. Like this below.

This is not a pipe

There! I think I Lostified that a bit.  ;D

Just want to mention two more things for now. I am using the Code tag to display text within a code box.  The Code tag tells the system to not interpret the tags. All text, including tags, is displayed with a monospaced font. And again, tags are not expressed. The Code tag is who useful for giving example of BBcode like this, but it's called Code because programmers use brackets and braces when they are writing programs and they need it to display source code examples in a forum.

And finally, when the system runs into the quote tag it puts everything in a box with a background color to offset it from other text. When you hit the Quote button to make a comment the system automagically puts the entire message you are quoting between quote tags. There are special extras that the quote tag uses to provide an author label and links. And these quotes can be nested one within the other as you've seen on the site.

Code: [Select]
[i]"If we open a quarrel between past and present, we shall find that we have lost the future."[/i] -- Winston Churchill

Quote from:
"If we open a quarrel between past and present, we shall find that we have lost the future." -- Winston Churchill

In summary,

  • SWLS uses forum software that supports BBcode in comments
  • BBcode is a system of tags that can be used for styling text, provding hyperlings, embedding images, and more
  • users can put BBcode tags in comments to enhance the displayed text
  • tags are commands to the system
  • tags are not displayed
  • tags come in pairs, there is a closing tag for each opening tag
  • the system has buttons that makes it easier to use tags

I used the list tag to add bullet points to that list. But the system is buggy! It doesn't tag list items correctly. So be careful using this button for list items. You will have to manually enter the tags for making a bulleted list.

To start a list begin with the List tag. Then each item on the list is enclosed between List Item tags. And finally don't forget to close the list.  Like this.

Code: [Select]
[li]SWLS uses forum software that supports BBcode in comments[/li]
[li]BBcode is a system of tags that can be used for styling text, provding hyperlings, embedding images, and more[/li]
[li]users can put BBcode tags in comments to enhance the displayed text[/li]
[li]tags are commands to the system[/li]
[li]tags are not displayed[/li]
[li]tags come in pairs, there is a closing tag for each opening tag[/li]
[li]the system has buttons that makes it easier to use tags[/li]

Whew!  That got longer than I thought. I hope you find it useful.

Theories & Speculation / Photons vs. DNA, Faraday vs. Arzt
« on: March 15, 2010, 04:44:57 AM »
This is really more of an investigation than a theory into how the island magic works. I was just out and about in the Lostverse, collecting some evidence for my grand unified Lost theory, when I came to realize the that the interesting stuff in science, and in tv shows, happens on the fringe of knowledge.

Photons matter
I used to think the explanation for the other timeline was akin to the famous double-slit experiment where a single photon can be thought to be going through both slits at once -- its position isn't determined until it is observed. This experiment demonstrates a duality in nature that light has both particle-like and wave-like properties. The wave function is a cornerstone of quantum physics.

This result both confirms and bewilders the wave theory. In this case, photons are being emitted individually. There is literally no way for wave interference to take place, because each photon can only go through a single slit at a time. But the wave interference is observed. How is this possible? Well, the attempt to answer that question has spawned many intriguing interpretations of quantum physics, from the Copenhagen interpretation to the many-worlds interpretation.

The idea of being in two places at once fits nicely with what we see happening in Lost. I was listening to the ABC Lost podcast and noticed that Damon says he almost takes offense to calling it an "alternate" timeline. I'm cool with that. It's not one timeline or the other, but both. The duality of light could easily be extrapolated to include matter and even people. I'll buy it, I like it even. A little mumbo jumbo and an interesting prop that hums and emits a purple glow and I'd be quite satisfied. "So Faraday was right! No wonder there are two timelines!" Which is nice. I don't want a silly midichlorians-like theory, it is.

DNA and Reproduction
I've been doing some screen captures for SWLS and noticed something of moderate interest written on the chalkboard behind Locke in The Substitute.

"Please open your textbooks to chapter four. Today we are going to talk about… the human reproductive system."

giggle-giggle… I heard that! Bear with me here people. You can polar bear with me if you like. I'm talking about Lost after all. ;)

Fast forward to last week's episode. There's a scene in Dr. Linus where Ben asks Arzt to get him copies of  the nurse's email. Arzt deduces that Ben is trying to take down Widmore, I mean Principal Reynolds. DirtyMaggieMae pointed out on the screencaps board that Linnaeus is written on Arzt's chalkboard.

Huh!  Crazy thing about this... remember when we were all looking for the meanings of the character's names?  I was trying to figure out "Ben Linus" and came across this guy, Carl Linnaeus, who is written on the chalkboard behind Artz!  Linnaeus was a scientist who basically laid the groundwork for how we categorize into genus, species, kindgom, etc.  Remember Artz saying "what's so hard about telling the difference between a genus and a species!" (or something to that effect.)  Anyhow, Linnaeus was pretty tight with (hold on to your hats!) the philosopher Rousseau.  Funny the things you find out have no meaning and then end up on the show anyways!  Plus, I like the poster in the background, a nod to the butterfly effect?

Nice catch MaggieMae. I didn't notice the nod to the butterfly effect and it was right there in front of me. Encouraged, I went looking for more.

I noticed an interesting poster about DNA in Arzt's science classroom and tried to decipher what it said. I like to do crossword puzzles which helped me visualize what a word could be based on word length and just a few letter clues. That plus the sentence structure and knowing a bit about DNA and I was off to the races. I posted this in the screen capture section for Dr. Linus and offer this suggestion for what it says on Arzt's DNA poster.

Another poster on the wall is about DNA, the last line (I believe) says, "Each side then becomes a template for the formation of a new complimentary side".

Or perhaps I am seeing things now. lol, there's not enough detail to make it out positively, to be sure.

I get this for the full wording from the DNA poster, admittedly a best guess scenario. Squinting helps. lol

One side of DNA is complimentary
to the other side. (The sides have
interlocking pairs) This allows the DNA
to split where the two become something.
Each side then becomes a template
for the formation of a new
complimentary side.

The line, "to split where the two become xxxx" could be, "to split where the two xxxxx meet".  To call it illegible would be... I dunno, ironic?  :D




Well, we know reproduction is an issue on the island, and so is the connection to parents. Interlocking pairs… a complimentary side.. a split.. a template for a copy... Could the island's mystical powers be connected to DNA? Perhaps. It was worth looking into some more.

Some more googling around for DNA posters on and I found this DVD by Nova. Thank you public television.

Ghost in your Genes - DVD found at

Quote from: Amazon/com listing for another DNA poster
Product Description
Identical twins share the same genes and are often startlingly alike. Why, then, should they often meet such different fates one twin developing a serious disease like cancer while the other remains unscathed? In a compelling scientific detective story, The Ghost in Your Genes explores the provocative idea that there may be more to inheritance than genes alone. New clues reveal that a second epigenetic chemical code sits on top of our regular DNA and controls how our genes are expressed, turning them on or off with dramatic consequences for our health.

This revolutionary finding has vital implications not only for treating disease but for how we take care of ourselves. While we inherit the epigenome much as we do DNA, it appears to respond far more to our environment and lifestyles. So our stress levels and what we eat, drink, and breathe may leave an enduring imprint, not just on our own bodies but on the generations to come. In a tour-de-force of scientific sleuthing, NOVA reveals the discoveries that have overturned the old story of inheritance and have profound relevance for how we choose to lead our lives.

Well, this is a delicious morsel too! Twins, fate, cancer, inheritance and the ol' nature vs. nurture conundrum. And of course "Choosing how we lead our lives." Now where have I heard that before?

At this point I'm not going to try to connect the dots. It would probably look like a box of Dharma cookies. So I am just putting this stuff out there into the internet ether, submitted for you approval, if you will.

Not Bizzaro, just bizarre
On the ABC podcast for LA X Damon & Carlton talk about calling the sideways reality an alternate timeline. Although sometimes it's hard to tell with these guys because so much of what they say is done with a wink.

Quote from: ABC Lost audio podcast aired Feb.4,2010
Carlton: Now Damon, would you explain to me, because I'm confused, there were certain things that went on, on the plane that were different than what I remember from the pilot. I mean, for instance, I don't remember Desmond being on the plane, there was a Shanon and Boone issue. So what am I to make of the fact that basically the narrative in these so-called flash sideways seems to be different than the narrative in the flashbacks.

Damon: Right. This is an excellent question Carlton. Just one clarification. I think a lot of people are referring to these things as "alternate timelines". We want to go out of our way to, basically, not use that word. We are not interested in alternate anything. Alternate realities, alternate timelines…

Carlton: Or the word "Bizarro" associated with the show in any fashion.

Damon: Exactly. To basically imply that one of these timelines, that either 'on the island' or 'off the island' is less than real.. it's just borderline offensive to me Carlton.

Carlton: (chuckles)

Damon: They are both equally real and hopefully will reconcile in some way.

Thanks a lot guys! ;) It's an important distinction but I still don't know which way to go on this photons vs. DNA angle. I'm now of two minds on it. It's like somebody put chocolate in my peanut butter. Sure they're two great tastes that go incredibly well with coffee! But am I supposed to eat this delightful, elusive concoction or drink it?

Yeah, I'm losing it. Just one more thing that I'm filing under bizarre Lost coinky-dinks.

Michael Faraday
I recall studying Faraday in science class, something about electro-magentism. A quick Wiki check and we see he was an explorer, a scientist, an experimenter, and married a woman named Sarah. He has a scientific unit named after him (farad, a unit of capacitance), and one of the constants found in nature (the amount of electric charge per mole of electrons.) Even a Law, Faraday's law of induction. There is more, a statue, an explosion… There's always more, it would seem, but I'll wrap it up with this one. Biographers have noted that "a strong sense of the unity of God and nature pervaded Faraday's life and work."

Amazing Grace
how sweet the sound
these final shows will be
I once was Lost
but now am.. still Lost
was blind, can't wait to see

Episode 6x05 / Whispers in dimension-X
« on: March 07, 2010, 05:11:36 AM »
This is from the scene in the beginning of Sundown when Sayid visits Nadia and her husband. I've posted a video of the entire scene on YouTube with the whispers repeated at the end of the vid. The whispers occur just after Sayid's brother answers his cell phone and says "dinner is over, this is business, yes" and then the whispers appear to say "get that room tonight". Watching the scene a few times I'm thinking the whispers were for Nadia but that's debatable. ;-)

And I put a .wav file online too. You can get that here. It plays 6 times at increasing volume with the last one at half speed.

AFAIK this is the first time the whispers have been heard in dimension-X, which is intriguing.

Episode 6x04 / Dharma manual, Danielle's notebook in Claire's camp?
« on: February 25, 2010, 03:47:29 AM »
Went looking for pics of Claire's scar, and grabbed some new screencaps along the way.

605-1225_Claire's camp, interior overview

futon in the middle of the room, dharma beers cans strewn about, that's my kind of camping

Is that a Dharma book cover in the background, propped up near the end of the futon, next to Danielle's notebook?!? 
EDIT -- I originally put Daniel there, I meant Danielle Rousseau, but Daniel Faraday's notebook would be interesting to anyone as well. Sorry.
Anyway, I seem to remember Danielle having a notebook. (memory is a tricky thing)
What have you been reading about at night Claire, before you go to bed?
I am intrigued.

605-1236_Claire's camp, explosives

Explosives, check. Oh man, the jungle has made Claire hard, poor sweet Claire, mother to little
baby Aaron, back in the real, real world...

605-1243_Claire's camp, bassinet

Oh look, she's been scavenging the Dharma ruins, there's a bassinet.

605-1238_Claire's camp, baby books, tray-o-clamps, Dhama Ginger Ale

Oh, and some books, she must role play reading, aww, reading to a dolly, how sadly sweet...

Dharma Ginger Ale. Good for you, Claire.

605-1257_Claire's camp, devil baby1

WTF?!? Claire's reading nighttime stories to a devil doll!!

605-1300_Claire's camp, devil doll2

camera pans down showing lower half of Claire's devil doll, for all your Vincent theories and Halloween costume planning needs

605-1922_Claire's camp, Dharma manual, Rousseau's notebook?

later, we're back at Claire's camp, she's been raiding Dharma alright, Dharma Ginger Ale, Dharma Coffee, Dharma Corn Flakes, and a Dharma cooking manual, survival manual perhaps? looks like maybe a fork and knife insignia, but definitely Dharma.

Maybe she raided Rousseau's camp too? We know Montand was reading existential philosopher Kierkegaard, if Claire got hold of Danielle's notebook, could she be infected with an alternate view of the way the world works?!?  hmmm...

or maybe she's reading the back of a box of Dharma cornflakes. Too soon to tell. But I hope it's more than living on cornflakes that made her crazy. Oh yeah, almost forgot about Claire's friend. Anyway...

605-2918_Claires camp, Justin, non-Dharma book and folder in background

just before giving Justin the axe, sorry, couldn't resist :-)

605-2800_Claire's camp, Claire's scar

Claire shows us her scar.

Theories & Speculation / Are you buying what SWM is laying down?
« on: February 17, 2010, 02:03:27 AM »
He is representing free will. Okay, I can get behind that. In real life I feel I have free will. "Don't tell me what I can't do!" Love it!  Tho Lost is getting me to examine the science and my feelings more closely. Warning, personal projections ahead.

Crinmeny! I recently watched the BBC Horizon program Infinity and Beyond and it blew my mind. "Everything that could be, is."  Infinity, bay-bee! It's the stuff of gods. It could be philosophical bs, but math is for real. I'm just a student of this stuff.

but free will… talk to me. What else you got?

Am going to use Lil's SWM for Smokey/Whatever/MiB until we get a better name. The TLA works well at representing my frustration with not being given a name for SWM.

My speculation is that SWM has a story to tell, it will reveal how the island works, the game he is having with Jacob, and how it is a game with rules, as opposed to laws. He's tired. He's trapped. I'm feeling for him already.

Hey, I heard that!

I think SWM will lay down a good argument for his side of the story. I'm looking forward to it. I think he was straight with Sawyer tonight. SWM wants to get back to living a life of free will. No more nudges from a well meaning Jacob who just wants to reunite with his mommy. nod to MangoBingo's theory

SWM will tell Sawyer about the how the others believe in a multiverse theory of everything. He's recruiting Sawyer. Sawyer listens.

Okay, so the double-slit experiment demonstrates the duality of nature. Photons are both particle-like and wave-like and this can be demonstrated scientifically. The photon is going through both slits at the same time. It is in two places at once. Damn, I miss Faraday. Sawyer won't sit still for this kind of lecture, unless… if Faraday, who should be in the SWM's repertoire, were to 'splain it to him… hmmm…

"...and that's why you can experience things like time travel, but there is only one universe, eventually that photon is observed, it is experienced."

And we are all variables.

Ok. I can buy this.

And SWM continues, "So what? So what if the universe is a multiverse. What really matters is that your choices matter. So what if you can wrap your mind around the concept of infinity, so what if it is possible that a portal exists that makes anything possible. Look. Dharma built one right over there. What are you going to do? Use it selfishly like Ben did? Look where that got him. Here, I'll show you. While we're at it take a look at John Locke's life. (shows him unhappy version) Pathetic. Don't play that game. We don't need no divine intervention. You can leave here and love again, or not, but you get to make your own choices, be your own man."

wiki blurb on existentialism:
The early 19th century philosopher Søren Kierkegaard, posthumously regarded as the father of existentialism,  maintained that the individual is solely responsible for giving his own life meaning and living that life passionately and sincerely, in spite of many existential obstacles and distractions including despair, angst, absurdity, alienation, and boredom.

edit: Hurley found a book by Kierkegaard in Montand's skeleton's backpack link

Anyway, Sawyer buys into all of this existential stuff, he's on board, and he works with SWM to complete their escape plan. Only downside is having to kill all of the others including his 815 buddies. Hey, they believe in reincarnation anyway, lol. And at the S6 finale ultra-moment Sawyer turns on SWM and cuts off his head with his lightsabre.

What do ya think?

main point: SWM is doing some recruitin' and has a story to tell. I think it will have an existential/scientific point of view. Sawyer is a good guy and will get the last laugh.

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